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How Video Game Designers Use Math
  • Authored by: Jill Egan; Math Curriculum Consultant: Rhea A. Stewart, M.A., Specialist in Mathematics, Science, and Technology Education
  • From the Series: Math in the Real World
  • Trim Size:
  • ISBN-10: 1438130678
  • ISBN-13: 978-1-4381-3067-5
  • Status: In Stock
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  • Imprint: Chelsea Clubhouse
  • Published: 10/01/2009
  • Dewey Number: 794
  • Reading Level: Grades 3-5
  • Pages: 32

Summary

From Pac-Man to Xbox, people love playing video games. But many are unaware of the importance math plays when it comes to designing these addictive games. How Video Game Designers Use Math guides readers through the math concepts designers use to create and produce their games.

Concepts and skills emphasized include:

  • Number Sense and Operations
  • Problem Solving
  • Estimation
  • Measurement
  • Data Analysis
  • Algebraic Thinking
  • Geometry and Spatial Sense.

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